Take the contract. Stay unseen.

In development

// The teams

Hide and seek, with stakes

Cloak: Contracts is a competitive stealth game. Spies try to finish their job without being seen. Mercenaries hold the ground and hunt them down. Each side has a Technician watching over the whole map.

The Spy: a black stealth suit and balaclava under a visored helmet

Third person

Spy

A wide view and a bag of gadgets, but no gun. Your only attack is to get behind a Mercenary and grab them. When you do, your microphones open to each other.

The Mercenary: a balaclava, headset and plate carrier over desert camo

First person

Mercenary

A narrow view, heavy firepower, and tools to make up for what you can't see: motion tracking and radar. Hold the objective and catch whoever is creeping up on you.

Top down

Technician

Command your team from above, through fog of war. You see only what your team and your cameras can see. Help your side while sabotaging the other Technician.

// Progression

No shop. Contracts.

Before each match you pick a contract with a payout and a risk level, and your kit is an investment in that job. Risky contracts pay more.

// Status

Follow along

Cloak: Contracts is early in development. Leave your email and we'll let you know about devlogs, playtests and the release.

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